It’s hard to describe, but there’s a sense of atmosphere, established by a very noticeable ambiance and some fantastic post-processing and particle effects, that you rarely see, even among the biggest games.
Lara’s facial animations are unbelievable, character (model) movement in general is about as realistic as it gets, and of course, the environments are on point. Having started off from the very beginning of the game, following a fairly enjoyable opening cinematic, one thing is clear: the game looks absolutely stunning. Lara Croft is back in her biggest adventure to date, and Rise of the Tomb Raider is looking really good.Īfter spending an entire afternoon with it at a preview event in London, I’m happy to say that the game looks like a solid sequel, and is likely to be a system seller. Unfortunately, the person playing the demo missed a number of opportunities to demonstrate some neat improvements made to the game, but there was still a lot worth seeing. Where many accused a lot of the Tomb Raider reboot to steal rather than borrow ideas from the Uncharted series, Rise of the Tomb Raider is its own game entirely. The footage shows off a number of things worth mentioning, like larger areas with a number of approaches to them, Lara’s battle-hardened disposition, an improved set of gameplay mechanics and more. The video of which can be found below this first screenshot.
That’s why we thought we’d include this 10 minute demonstration of Rise of the Tomb Raider for your benefit. Much as we loved describing our experience with Rise of the Tomb Raider, and we encourage you to read what we have to say, a gameplay demonstration couldn’t hurt either.